The C2 is a heavy modified version of the landscape renderer C1. In addition to the enhanced landscape and water rendering, the engine supports animated 3d-models, particles and a sky/clouds system. The Engine is based on OpenGL 2.0.
Features
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Shader based Engine (GLSL, OpenGL 2x)
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Normal mapping, virtual displacement mapping, gloss mapping
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Shadow volumes, lightmapping, phong lighting
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Manual or automatically terrain texturing
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Textur splatting and real-time 3d-texture painting
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Animated clouds and water
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Water reflections and refractions, underwater caustics
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Realtime terrain shadows, day-night-transition system