Here is a list of all class members with links to the classes they belong to:
- CalcAndAssignNormalsAndUV()
: Powertek.Rt.PtRtTriangle
- CalcBGColor()
: Powertek.Rt.PtRtRayCommon
- CalcBoundingBox()
: Powertek.Rt.PtRtTriangle
- CalcMatColor()
: Powertek.Rt.PtRtRayCommon
- Calculate()
: Powertek.Rt.PtRt_GPGPU_RayDirection
- camAngle
: Powertek.Rt.PtRtCamSampler
- CauseShadow
: Powertek.Rt.PtRtLight
- Center
: Powertek.Rt.PtRtBounds
, Powertek.Rt.PtBoundingBoxRts
- Clear()
: Powertek.Rt.PtKdStack
, Powertek.Rt.PtKdPacketStack
, Powertek.Rt.PtRtKdTreeGPU
, Powertek.Rt.PtRtKdTreeSMS
, Powertek.Rt.PtRtRegularGrid
, Powertek.Rt.PtRtModelManager
, Powertek.Rt.PtRtLightManager
, Powertek.Rt.PtRtMesh
, Powertek.Rt.PtBoundingBoxRtGrid
, Powertek.Rt.RtBackSphere
, Powertek.Rt.PtRtEnvironmentManager
, Powertek.Rt.PtRtGLSelectionRenderer
, Powertek.Rt.PtRtKdTree
- ClearLog()
: Powertek.Rt.PtRtLogger
- Clone()
: Powertek.Rt.PtRtLight
, Powertek.Rt.PtRtTriangle
- Color
: Powertek.Rt.PtRtLight
- ColorSelectionPixels
: Powertek.Rt.PtRtGLSelectionRenderer
- CombinedDiffuseColor
: Powertek.Rt.IntersectionInfo
- CompareTo()
: Powertek.Rt.SplitLocation
- CreateReflectionRay()
: Powertek.Rt.PtRay
- CreateRefractionRay()
: Powertek.Rt.PtRay
- currentShade
: Powertek.Rt.IntersectionInfo