Here is a list of all class members with links to the classes they belong to:
- ID
: Powertek.Rt.PtRtTriangle
- Init()
: Powertek.Rt.PtRtLightViewSelectionRenderer
, Powertek.Rt.PtRtEnvironmentManager
, Powertek.Rt.PtRtLight
, Powertek.Rt.PtRtLightManager
, Powertek.Rt.PtRt_GPGPU_RayDirection
, Powertek.Rt.PtRtLightManager
, Powertek.Rt.PtRtLightViewRenderer
, Powertek.Rt.RtBackSphere
, Powertek.Rt.PtRtLight
, Powertek.Rt.PtRtLogger
, Powertek.Rt.PtRtModelManager
, Powertek.Rt.PtRtLight
- InitBB()
: Powertek.Rt.PtBoundingBoxRt
- InitData()
: Powertek.Rt.PtRtTriangle
- InitFromMesh()
: Powertek.Rt.PtRtMesh
- InitIntersection()
: Powertek.Rt.IntersectionInfo
- InitMaterials()
: Powertek.Rt.IntersectionInfo
- Inside()
: Powertek.Rt.PtBoundingBoxRts
, Powertek.Rt.PtSubGridEntry
- intensity
: Powertek.Rt.PtRtLight
- Intersect()
: Powertek.Rt.PtPrimitive
, Powertek.Rt.PtBoundingBoxRts
, Powertek.Rt.PtPlanePrimitive
, Powertek.Rt.PtBoundingBoxRts
, Powertek.Rt.PtSpherePrimitive
, Powertek.Rt.PtRtTriangle
, Powertek.Rt.PtBoundingBoxRt
, Powertek.Rt.PtBoundingBoxRts
- IntersectGL()
: Powertek.Rt.PtRtTriangle
- IntersectionInfo()
: Powertek.Rt.IntersectionInfo
- InterSectionPoint
: Powertek.Rt.IntersectionInfo
- IntersectionType
: Powertek.Rt.IntersectionInfo
- IntersectLight()
: Powertek.Rt.PtRtLight
- IntersectTri()
: Powertek.Rt.PtBoundingBoxRtGrid
- IntersectTriangle()
: Powertek.Rt.PtRtRayCommon
- InvDirection
: Powertek.Rt.PtRay
- invHeightScale
: Powertek.Rt.PtRtCamSampler
- invWidthScale
: Powertek.Rt.PtRtCamSampler
- IsEmpty
: Powertek.Rt.PtKdPacketStack
, Powertek.Rt.PtKdStack
- IsLeaf
: Powertek.Rt.PtRtKdTreeSimpleNodeGPU
, Powertek.Rt.PtRtKdTreeNode
, Powertek.Rt.PtRtKdTreeNodeGPU
- IsLight
: Powertek.Rt.PtPrimitive
- IsLightFacing()
: Powertek.Rt.PtRtTriangle
- isSmoothed
: Powertek.Rt.PtRtTriangle
- IsTIR()
: Powertek.Rt.PtRay