Static Public Member Functions | |
static void | Init (String backTextureFilename, float backSphereSize) |
static void | Clear () |
static void | RenderBackSphere () |
Static Public Attributes | |
static RtBackSphere | BackSphere = null |
static bool | useBackSphere = true |
static Vertex3f | BackSphereColorMulti = new Vertex3f(1.0f, 1.0f, 1.0f) |
static String | BackTextureFileName = "" |
static Vertex3f | BackColor = new Vertex3f(0.5f, 0.5f, 0.5f) |
static void Powertek.Rt.PtRtEnvironmentManager.Clear | ( | ) | [static] |
Clear.
static void Powertek.Rt.PtRtEnvironmentManager.Init | ( | String | backTextureFilename, | |
float | backSphereSize | |||
) | [static] |
Init.
backTextureFilename | ||
backSphereSize |
static void Powertek.Rt.PtRtEnvironmentManager.RenderBackSphere | ( | ) | [static] |
RenderBackSphere.
Vertex3f Powertek.Rt.PtRtEnvironmentManager.BackColor = new Vertex3f(0.5f, 0.5f, 0.5f) [static] |
BackColor.
RtBackSphere Powertek.Rt.PtRtEnvironmentManager.BackSphere = null [static] |
BackSphere for raytracer background.
Vertex3f Powertek.Rt.PtRtEnvironmentManager.BackSphereColorMulti = new Vertex3f(1.0f, 1.0f, 1.0f) [static] |
BackSphereColorMulti.
String Powertek.Rt.PtRtEnvironmentManager.BackTextureFileName = "" [static] |
BackTextureFileName.
bool Powertek.Rt.PtRtEnvironmentManager.useBackSphere = true [static] |
useBackSphere