Public Member Functions | |
PtRt_GPGPU_RayDirection (String shaderPath) | |
void | Init (int ImageWidth, int ImageHeight) |
void | Calculate (float pitch, float yaw) |
Public Attributes | |
float[] | _fboRayDirectionData |
Powertek.Rt.PtRt_GPGPU_RayDirection.PtRt_GPGPU_RayDirection | ( | String | shaderPath | ) |
void Powertek.Rt.PtRt_GPGPU_RayDirection.Calculate | ( | float | pitch, | |
float | yaw | |||
) |
Calculate.
pitch | ||
yaw |
void Powertek.Rt.PtRt_GPGPU_RayDirection.Init | ( | int | ImageWidth, | |
int | ImageHeight | |||
) |
Init.
ImageWidth | ||
ImageHeight |
RayDirectionData.