static void Powertek.Rt.PtRtKdTreeGPU.Build | ( | List< PtRtTriangle > | triangles, | |
KdTreeBuildOptions | buildOptions, | |||
PtRtKdTreeCalcMode | calcMode, | |||
int | maxDepth, | |||
int | maxTrisPerLeaf | |||
) | [static] |
static void Powertek.Rt.PtRtKdTreeGPU.Clear | ( | ) | [static] |
List<PtRtKdTreeSimpleNodeGPU> Powertek.Rt.PtRtKdTreeGPU.finalNodeList = new List<PtRtKdTreeSimpleNodeGPU>() [static] |