Powertek.OpenGl.PtFBOShadow Class Reference

PtFBOShadow. More...

List of all members.

Public Member Functions

 PtFBOShadow ()
 PtFBOShadow (String bufferName)
void CreateBuffer (int width, int height, bool enableTextureCompare)
void ReleaseBuffer ()
void CheckFrameBufferStatus (String phase)
void ActivateFrameBuffer ()
void SetViewPortToBuffer ()
void DeActivateFrameBuffer ()
void BindTexture ()
void UnBindFBOTexture ()
void RenderTextureToViewPort (int width, int height)
void GetTextureData (out Byte[] data, out int width, out int height)
void GetTextureData (out float[] data, out int width, out int height)

Properties

int Width [get]
int Height [get]


Detailed Description


Constructor & Destructor Documentation

Powertek.OpenGl.PtFBOShadow.PtFBOShadow (  ) 

Powertek.OpenGl.PtFBOShadow.PtFBOShadow ( String  bufferName  ) 

PtFBOShadow.

Parameters:
bufferName 


Member Function Documentation

void Powertek.OpenGl.PtFBOShadow.ActivateFrameBuffer (  ) 

Activate the FrameBuffer.

void Powertek.OpenGl.PtFBOShadow.BindTexture (  ) 

BindTexture.

void Powertek.OpenGl.PtFBOShadow.CheckFrameBufferStatus ( String  phase  ) 

CheckFrameBufferStatus.

Parameters:
phase 

void Powertek.OpenGl.PtFBOShadow.CreateBuffer ( int  width,
int  height,
bool  enableTextureCompare 
)

CreateBuffer, minMagFilter = Gl.GL_NEAREST, Gl.GL_LINEAR.

Parameters:
width 
height 
enableTextureCompare 

void Powertek.OpenGl.PtFBOShadow.DeActivateFrameBuffer (  ) 

De Activate the FrameBuffer.

void Powertek.OpenGl.PtFBOShadow.GetTextureData ( out float[]  data,
out int  width,
out int  height 
)

GetTextureData.

Parameters:
data 
width 
height 

void Powertek.OpenGl.PtFBOShadow.GetTextureData ( out Byte[]  data,
out int  width,
out int  height 
)

GetTextureData.

Parameters:
data 
width 
height 

void Powertek.OpenGl.PtFBOShadow.ReleaseBuffer (  ) 

ReleaseBuffer.

void Powertek.OpenGl.PtFBOShadow.RenderTextureToViewPort ( int  width,
int  height 
)

RenderTextureToViewPort.

Parameters:
width 
height 

void Powertek.OpenGl.PtFBOShadow.SetViewPortToBuffer (  ) 

SetViewPortToBuffer.

void Powertek.OpenGl.PtFBOShadow.UnBindFBOTexture (  ) 

UnBindFBOTexture.


Property Documentation

int Powertek.OpenGl.PtFBOShadow.Height [get]

Return FBO Height.

int Powertek.OpenGl.PtFBOShadow.Width [get]

Return FBO Width.


The documentation for this class was generated from the following file:

Generated on Thu Nov 20 04:46:32 2008 for Powertek.OpenGl, 2.0.6.64 by  doxygen 1.5.7.1