GetNormal(ref Vertex3f aPos) | Powertek.Rt.PtSpherePrimitive | [virtual] |
GetUV(IntersectionInfo info, ref float u, ref float v) | Powertek.Rt.PtSpherePrimitive | [virtual] |
Intersect(PtRay ray, IntersectionInfo info, PtIntersectionMode mode) | Powertek.Rt.PtSpherePrimitive | [virtual] |
Intersect(PtRay ray, ref float dst) | Powertek.Rt.PtSpherePrimitive | |
IsLight | Powertek.Rt.PtPrimitive | |
Name | Powertek.Rt.PtPrimitive | |
Position | Powertek.Rt.PtPrimitive | |
PtPrimitive() | Powertek.Rt.PtPrimitive | |
PtSpherePrimitive(float x, float y, float z, float radius) | Powertek.Rt.PtSpherePrimitive |