GetNormal(ref Vertex3f pos) | Powertek.Rt.PtPrimitive | [virtual] |
GetUV(IntersectionInfo info, ref float u, ref float v) | Powertek.Rt.PtPrimitive | [virtual] |
Intersect(PtRay ray, IntersectionInfo info, PtIntersectionMode mode) | Powertek.Rt.PtPrimitive | [virtual] |
IsLight | Powertek.Rt.PtPrimitive | |
Name | Powertek.Rt.PtPrimitive | |
Position | Powertek.Rt.PtPrimitive | |
PtPrimitive() | Powertek.Rt.PtPrimitive |