Public Member Functions | |
Vertex4f () | |
Vertex4f (float x, float y, float z, float w) | |
Vertex4f (Vertex3f v, float w) | |
Vertex4f (Vertex4f v) | |
Vertex4f (float v) | |
void | Init (float x, float y, float z, float w) |
void | Init (double x, double y, double z, double w) |
void | Init (ref Vertex4f v) |
void | ToConsole () |
void | ToConsole (String message) |
bool | IsEqual (ref Vertex4f v) |
float | DistanceFrom (Vertex4f v) |
float | Distance3From (Vertex4f v) |
float | Cell (int id) |
void | Cell (int id, float val) |
Properties | |
float | x [get, set] |
float | y [get, set] |
float | z [get, set] |
float | w [get, set] |
Powertek.OpenGl.Vertex4f.Vertex4f | ( | float | X, | |
float | Y, | |||
float | Z, | |||
float | W | |||
) |
Powertek.OpenGl.Vertex4f.Vertex4f | ( | Vertex4f | v | ) |
Powertek.OpenGl.Vertex4f.Vertex4f | ( | ) |
Powertek.OpenGl.Vertex4f.Vertex4f | ( | float | x, | |
float | y, | |||
float | z, | |||
float | w | |||
) |
Powertek.OpenGl.Vertex4f.Vertex4f | ( | float | v | ) |
void Powertek.OpenGl.Vertex4f.Cell | ( | int | id, | |
float | val | |||
) |
Cell Access, 0 = x, 1 = y, 2 = z, 3 = w.
id | ||
val |
float Powertek.OpenGl.Vertex4f.Cell | ( | int | id | ) |
Cell Access, 0 = x, 1 = y, 2 = z, 3 = w.
id |
float Powertek.OpenGl.Vertex4f.Distance3From | ( | Vertex4f | v | ) |
Distance from another Vertex (3 component distance, xyz).
v |
float Powertek.OpenGl.Vertex4f.distance3From | ( | Vertex4f | v | ) |
float Powertek.OpenGl.Vertex4f.DistanceFrom | ( | Vertex4f | v | ) |
Distance from another Vertex (4 component distance).
v |
float Powertek.OpenGl.Vertex4f.distanceFrom | ( | Vertex4f | v | ) |
void Powertek.OpenGl.Vertex4f.Init | ( | ref Vertex4f | v | ) |
Init Vertex.
v |
void Powertek.OpenGl.Vertex4f.Init | ( | double | x, | |
double | y, | |||
double | z, | |||
double | w | |||
) |
Init Vertex.
x | ||
y | ||
z | ||
w |
void Powertek.OpenGl.Vertex4f.Init | ( | float | x, | |
float | y, | |||
float | z, | |||
float | w | |||
) |
Init Vertex.
x | ||
y | ||
z | ||
w |
void Powertek.OpenGl.Vertex4f.init | ( | ref Vertex4f | v | ) |
void Powertek.OpenGl.Vertex4f.init | ( | double | X, | |
double | Y, | |||
double | Z, | |||
double | W | |||
) |
void Powertek.OpenGl.Vertex4f.init | ( | float | X, | |
float | Y, | |||
float | Z, | |||
float | W | |||
) |
bool Powertek.OpenGl.Vertex4f.IsEqual | ( | ref Vertex4f | v | ) |
Check if the equal to another.
v |
bool Powertek.OpenGl.Vertex4f.isEqual | ( | ref Vertex4f | v | ) |
void Powertek.OpenGl.Vertex4f.ToConsole | ( | String | message | ) |
Print Vertex to Console.
message |
void Powertek.OpenGl.Vertex4f.ToConsole | ( | ) |
Print Vertex to Console.
float Powertek::OpenGl.Vertex4f::w [get, set] |
W component.
float Powertek::OpenGl.Vertex4f::x [get, set] |
X component.
float Powertek::OpenGl.Vertex4f::y [get, set] |
Y component.
float Powertek::OpenGl.Vertex4f::z [get, set] |
Z component.