Public Member Functions | |
Vertex4i () | |
Vertex4i (int X, int Y, int Z, int W) | |
Vertex4i (Vertex4i v, int W) | |
Vertex4i (Vertex4i v) | |
void | Init (int X, int Y, int Z, int W) |
void | Init (ref Vertex4i v) |
void | ToConsole () |
bool | IsEqual (ref Vertex4i v) |
int | Cell (int id) |
void | Cell (int id, int val) |
Properties | |
int | x [get, set] |
int | y [get, set] |
int | z [get, set] |
int | w [get, set] |
Powertek.OpenGl.Vertex4i.Vertex4i | ( | ) |
Powertek.OpenGl.Vertex4i.Vertex4i | ( | int | X, | |
int | Y, | |||
int | Z, | |||
int | W | |||
) |
void Powertek.OpenGl.Vertex4i.Cell | ( | int | id, | |
int | val | |||
) |
Cell Access, 0 = x, 1 = y, 2 = z, 3 = y.
id | ||
val |
int Powertek.OpenGl.Vertex4i.Cell | ( | int | id | ) |
Cell Access, 0 = x, 1 = y, 2 = z, 3 = y.
id |
void Powertek.OpenGl.Vertex4i.Init | ( | ref Vertex4i | v | ) |
Init the Vertex.
v |
void Powertek.OpenGl.Vertex4i.Init | ( | int | X, | |
int | Y, | |||
int | Z, | |||
int | W | |||
) |
Init the Vertex.
X | ||
Y | ||
Z | ||
W |
bool Powertek.OpenGl.Vertex4i.IsEqual | ( | ref Vertex4i | v | ) |
Check if Vertex is equal to another.
v |
void Powertek.OpenGl.Vertex4i.ToConsole | ( | ) |
Show Vertex in Console.
int Powertek.OpenGl.Vertex4i.w [get, set] |
W Component.
int Powertek.OpenGl.Vertex4i.x [get, set] |
X Component.
int Powertek.OpenGl.Vertex4i.y [get, set] |
Y Component.
int Powertek.OpenGl.Vertex4i.z [get, set] |
Z Component.