Powertek.Rt.PtRtTriangle Member List
This is the complete list of members for
Powertek.Rt.PtRtTriangle, including all inherited members.
| AssignNormalAndUV(PtRay ray, IntersectionInfo info, bool enableSmoothFaceNormal) | Powertek.Rt.PtRtTriangle | |
| AssignUV(PtRay ray, IntersectionInfo info, bool enableSmoothFaceNormal) | Powertek.Rt.PtRtTriangle | |
| bb | Powertek.Rt.PtRtTriangle | |
| CalcAndAssignNormalsAndUV(ref PtRay ray, ref IntersectionInfo info, bool enableSmoothFaceNormal) | Powertek.Rt.PtRtTriangle | |
| CalcBoundingBox() | Powertek.Rt.PtRtTriangle | |
| Clone() | Powertek.Rt.PtRtTriangle | |
| EPSILON | Powertek.Rt.PtRtTriangle | [static] |
| FaceNormal | Powertek.Rt.PtRtTriangle | |
| GetFaceNormal() | Powertek.Rt.PtRtTriangle | |
| GetNormal(ref PtRay ray, ref IntersectionInfo info, bool useSmoothing) | Powertek.Rt.PtRtTriangle | |
| hasNormal | Powertek.Rt.PtRtTriangle | |
| hasUvs | Powertek.Rt.PtRtTriangle | |
| ID | Powertek.Rt.PtRtTriangle | |
| InitData(Vertex3f vertex1, Vertex3f vertex2, Vertex3f vertex3, Vertex3f normal1, Vertex3f normal2, Vertex3f normal3, bool isGLData) | Powertek.Rt.PtRtTriangle | |
| InitData(Vertex3f vertex1, Vertex3f vertex2, Vertex3f vertex3, Vertex2f uv1, Vertex2f uv2, Vertex2f uv3, bool isGLData) | Powertek.Rt.PtRtTriangle | |
| InitData(Vertex3f vertex1, Vertex3f vertex2, Vertex3f vertex3, Vertex2f uv1, Vertex2f uv2, Vertex2f uv3, Vertex3f normal1, Vertex3f normal2, Vertex3f normal3, bool isGLData) | Powertek.Rt.PtRtTriangle | |
| Intersect(PtRay ray, ref IntersectionInfo info, PtIntersectionMode mode) | Powertek.Rt.PtRtTriangle | |
| IntersectGL(PtRay ray, ref IntersectionInfo info) | Powertek.Rt.PtRtTriangle | |
| IsLightFacing(ref Vertex3f light) | Powertek.Rt.PtRtTriangle | |
| isSmoothed | Powertek.Rt.PtRtTriangle | |
| MatID | Powertek.Rt.PtRtTriangle | |
| N0 | Powertek.Rt.PtRtTriangle | |
| N1 | Powertek.Rt.PtRtTriangle | |
| N2 | Powertek.Rt.PtRtTriangle | |
| PtRtTriangle() | Powertek.Rt.PtRtTriangle | |
| Render() | Powertek.Rt.PtRtTriangle | |
| RenderForSelection() | Powertek.Rt.PtRtTriangle | |
| RenderLine() | Powertek.Rt.PtRtTriangle | |
| RenderWithMat(bool enableSmoothFaceNormal) | Powertek.Rt.PtRtTriangle | |
| selColorB | Powertek.Rt.PtRtTriangle | |
| selColorG | Powertek.Rt.PtRtTriangle | |
| selColorR | Powertek.Rt.PtRtTriangle | |
| subBBID | Powertek.Rt.PtRtTriangle | |
| UV0 | Powertek.Rt.PtRtTriangle | |
| UV1 | Powertek.Rt.PtRtTriangle | |
| UV2 | Powertek.Rt.PtRtTriangle | |
| V0 | Powertek.Rt.PtRtTriangle | |
| V1 | Powertek.Rt.PtRtTriangle | |
| V2 | Powertek.Rt.PtRtTriangle | |