| activateLights_GL(bool shadowPass) | Powertek.OpenGl.PtLightManager | [static] |
| clear() | Powertek.OpenGl.PtLightManager | [static] |
| deActivateLights_GL() | Powertek.OpenGl.PtLightManager | [static] |
| getLight(int id) | Powertek.OpenGl.PtLightManager | [static] |
| getLightColor(int id) | Powertek.OpenGl.PtLightManager | [static] |
| getLightPosition(int id) | Powertek.OpenGl.PtLightManager | [static] |
| GlobalAmbientColor | Powertek.OpenGl.PtLightManager | [static] |
| init() | Powertek.OpenGl.PtLightManager | [static] |
| initDefault() | Powertek.OpenGl.PtLightManager | [static] |
| Lights | Powertek.OpenGl.PtLightManager | [static] |
| LightWasChanged | Powertek.OpenGl.PtLightManager | [static] |
| NumLights | Powertek.OpenGl.PtLightManager | [static] |
| resetChange() | Powertek.OpenGl.PtLightManager | [static] |
| setLightDiffuse(int id, Vertex3f color) | Powertek.OpenGl.PtLightManager | [static] |
| setLightPosition(int id, Vertex3f pos) | Powertek.OpenGl.PtLightManager | [static] |
| ShadowColorIntensity | Powertek.OpenGl.PtLightManager | [static] |
| showLights() | Powertek.OpenGl.PtLightManager | [static] |
1.5.7.1